The articles in this series won't be so much about clear-cut rules, but mainly my musing on how to go about bringing this idea of a Basic-style game and merging it with the parts of the Third Edition rules that I like. Hopefully this will mean that someone who likes the basic conceit but uses a different edition (revised 3E, Pathfinder, or whatever) can use these as a springboard to develop their own.
The way I envision the outline of this series is as follows (I will update this post with the link and title when the appropriate article has been posted):
- Changes to the d20 mechanic to fit the Moldvay Basic style
- Possibilities for hit points, armor class, and the like
- Characters, races, classes
- Spells
- Magic Items and Item Creation
- Miscellany
My hope is by the end of the series I'll have a working system that I can coalesce into a document no larger than the size of the 1981 Basic book - 64 US Letter or A4 sized pages. Fingers crossed!